Volkswagen 
Overview
Abstract
Volkswagen
was probably the first german automobile maker to investigate the use of virtual
reality for manufacturing, styling, review, simulation, etc.
In this project, I have implemented a VR system ( Virtual
Design II ) for the development team at Volkswagen. The goal was a system
so that VW could implement their applications themselves.
Partner
Volkswagen
Duration
Fall 1994 - Dec 1998
( the cooperation with VW is still continuing, although many projects are now
handled by VRCom )
Team
The size and members of the team varied a lot during the project. In the
beginning, Wolfgang Felger managed the project and I implemented it,
later I implemented and managed it.  Other members were, for a time,
Dirk
Reiners, Udo Jacob,
Christian Knöpfle,
Torsten Fröhlich,
Alexander Rettig. 
Movies
Functionality
This is just a small list of some of the features implemented during
the project.
  - two-handed interaction
 
  - 3D audio
 
  - LODs
 
  - computation of volume of selected objects
 
  - navigation with different modes and devices
 
  - generation and deletion of objects
 
  - IGES converter, Inventor-loader
 
  - virtual yardstick
 
  - virtual windtunnel
 
  - speech input, navigation by speech
 
  - selection of multiple objects
 
  - grasping
 
  
  - optimization for rendering
 
  - minimum distance
 
  - scaling of the user´s (virtual) size
 
  - various display devices (HMD, cave wall, ...)
 
  - impostor, mirrors
 
  - binary load/save
 
  - Phantom-Support
 
  - online Radiosity
 
  - speech synthesis
 
  - panorama
 
  - real-time clipping
 
  - shadows
 
  - 2D menus
 
  - constraints
 
  - "ghost" as collision feedback
 
More projects
Gabriel Zachmann
 
Last modified:
Mon Aug 25 02:02:38 MDT 2003